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Renegade
Ares is the next generation of binary-based Command & Conquer modding.
Ares fixes and enhances the Yuri's Revenge game engine in a variety of ways, allowing modders to expand the game with never before seen custom units.
However, unlike RockPatch and other exe patches, Ares does not modify the game's exe. Instead, Ares uses Syringe to inject its code into the game during runtime, leaving the original game unchanged and eliminating the need for backup exes or un-patchers.
Project information
- Maintainer:
- Ares Developers
- Driver:
- Ares Developers
- Licence:
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Other/Open Source
(Ares is released under the original, 4-clause BSD License.)
View full history Series and milestones
3.0 series is the current focus of development.
All code Code
- Version control system:
- Bazaar
- Programming languages:
- C++, Assembler
All questions Latest questions
All bugs Latest bugs reported
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Bug #1981123: Crash with Napalm Weapon
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Bug #1972122: Destroyer won't fire at Naval Yard
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Bug #1969339: 2 bugs/errors/shortages of upgrading deformation logic
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Bug #1966539: “Cursor.Attack” and “Cursor.AttackOutOfRange” can only work when one unit exists
Reported -
Bug #1965289: Light is rendered strangely in superweapons using Type=MultiMissile
Reported
All blueprints Latest blueprints
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Expand Bounty Logic
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Vehicules Shp need to tilt optional
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Select vxl colors to glow
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Ability to customize shiniess per voxel
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Restored and Enhanced 'Upgrades' features
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More contributors Top contributors
- Hakim ABDELKRIM-CHICK 1000 points