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Renegade
Ares is the next generation of binary-based Command & Conquer modding.
Ares fixes and enhances the Yuri's Revenge game engine in a variety of ways, allowing modders to expand the game with never before seen custom units.
However, unlike RockPatch and other exe patches, Ares does not modify the game's exe. Instead, Ares uses Syringe to inject its code into the game during runtime, leaving the original game unchanged and eliminating the need for backup exes or un-patchers.
Project information
- Maintainer:
- Ares Developers
- Driver:
- Ares Developers
- Licence:
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Other/Open Source
(Ares is released under the original, 4-clause BSD License.)
View full history Series and milestones
3.0 series is the current focus of development.
All code Code
- Version control system:
- Bazaar
- Programming languages:
- C++, Assembler
All questions Latest questions
All bugs Latest bugs reported
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Bug #1972122: Destroyer won't fire at Naval Yard
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Bug #1969339: 2 bugs/errors/shortages of upgrading deformation logic
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Bug #1966539: “Cursor.Attack” and “Cursor.AttackOutOfRange” can only work when one unit exists
Reported -
Bug #1965289: Light is rendered strangely in superweapons using Type=MultiMissile
Reported -
Bug #1958189: Crash after sometime gameplay
Reported
All blueprints Latest blueprints
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Use Toggle Power Instead of Repair Buttom
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Customize behind animation
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chargedanim can be customized
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animations can be customized on water(terrain) or objects
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Image change when promoted
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More contributors Top contributors
- Amr El Sayed 500 points
- Daiki Wong 500 points
- LingFengGTX 203 points
- Zhongyan Cao 203 points
- 张书宁 203 points