Playing Hexwars you will give your orders simultaneously with every other player. Then all orders will be carried out simultaneously as well. So you can never know what will happen because the other players might react before you do something. This game is very easy to play but it requires strategic thinking and psychological talent to win.
Current releases are available available at "ppa:fighting-
(see also: https:/
Daily builds for are available at "ppa:fighting-
(see also: https:/
Modding info:
- The graphic is based on several bitmaps that can easily be customized.
- Level files are simple text files containing a short file header and one number for every hexagonal field of the map.
View full history Series and milestones
trunk series is the current focus of development.
All bugs Latest bugs reported
-
Bug #699884: Hexwars crashes when ~/.hexwars/cfg/ is not available
Reported -
Bug #606848: only one unit is selectable per field
Reported -
Bug #606846: impossible to see units' healthpoints
Reported -
Bug #568851: Deleting BITMAPs results in segfault
Reported -
Bug #554131: Game segfaults when switching to ConfigMenu several times
Reported
All blueprints Latest blueprints
-
Make Allegro 5 the only dependency
Registered -
hwmap02: “real”save games (including orders, healthpoints, etc.)
Registered -
Make magician a ranged combat unit
Registered -
Split hotseat into client and server on the same machine
Registered -
Animations in the end of the round
Registered