nvidia-texture-tools 2.0.8-1+dfsg-8.2build6 source package in Ubuntu
Changelog
nvidia-texture-tools (2.0.8-1+dfsg-8.2build6) lunar; urgency=medium * Rebuild against latest tiff -- Jeremy Bicha <email address hidden> Sat, 04 Feb 2023 07:31:56 -0500
Upload details
- Uploaded by:
- Jeremy BĂcha
- Uploaded to:
- Lunar
- Original maintainer:
- Ubuntu Developers
- Architectures:
- amd64 arm64 armel armhf i386 kfreebsd-amd64 kfreebsd-i386 powerpc ppc64 ppc64el
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Mantic | release | universe | libs | |
Lunar | release | universe | libs |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
nvidia-texture-tools_2.0.8-1+dfsg.orig.tar.gz | 241.5 KiB | b096baf61bd813e06e40ae4b0ce3f58ee1b8561ecd440db11af919765c278714 |
nvidia-texture-tools_2.0.8-1+dfsg-8.2build6.debian.tar.xz | 16.7 KiB | 6bc082540f9b56864c95bebceab37cd2df132b593c5220e15bf29159f37969bf |
nvidia-texture-tools_2.0.8-1+dfsg-8.2build6.dsc | 2.6 KiB | 29a81129ae69c20bcba07a78b8090aae788e870bf408e7294bedf8540350ecf2 |
Available diffs
Binary packages built by this source
- libnvtt-bin: NVIDIA Texture Tools (Binaries)
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.
.
This package contains the nvidia texture tools.
- libnvtt-bin-dbgsym: debug symbols for libnvtt-bin
- libnvtt-dev: NVIDIA Texture Tools (Header)
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.
.
This package contains the header and development files needed to build
programs and packages using libnvtt.
- libnvtt2: NVIDIA Texture Tools
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.
- libnvtt2-dbgsym: debug symbols for libnvtt2