nvidia-texture-tools package in Ubuntu

libnvtt-bin: NVIDIA Texture Tools (Binaries)
libnvtt-bin-dbgsym: debug symbols for libnvtt-bin
libnvtt-dev: NVIDIA Texture Tools (Header)
libnvtt2: NVIDIA Texture Tools
libnvtt2-dbgsym: debug symbols for libnvtt2

This package has 0 new bugs and 0 open questions.

Package information

Ubuntu Developers
Medium Urgency
amd64 arm64 armel armhf i386 kfreebsd-amd64 kfreebsd-i386 powerpc ppc64 ppc64el
Latest upload:

*actual publishing details may vary in this distribution, these are just the package defaults.

Upstream connections

Nvidia Texture Toolstrunk

The NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression. DXT compression is based on Simon Brown's squish library. The library also contains an alternative GPU-accelerated compressor that uses CUDA and is one order of magnitude faster.

Bug supervisor: no
Bug tracker: no
Branch: no

There are no registered releases for the Nvidia Texture Tools ⇒ trunk.

Noble (active development)
2.0.8-1+dfsg-8.2build6 release (universe)
The Mantic Minotaur (current stable release)
2.0.8-1+dfsg-8.2build6 release (universe)
The Jammy Jellyfish (supported)
2.0.8-1+dfsg-8.2build4 release (universe)
The Focal Fossa (supported)
2.0.8-1+dfsg-8.2build2 release (universe)
The Bionic Beaver (supported)
2.0.8-1+dfsg-8.1 release (universe)
The Xenial Xerus (supported)
2.0.8-1+dfsg-8 release (universe)
The Trusty Tahr (supported)
2.0.8-1+dfsg-4 release (universe)