nvidia-texture-tools package in Ubuntu

libnvtt-bin: NVIDIA Texture Tools (Binaries)
libnvtt-bin-dbgsym: debug symbols for libnvtt-bin
libnvtt-dev: NVIDIA Texture Tools (Header)
libnvtt2: NVIDIA Texture Tools
libnvtt2-dbgsym: debug symbols for libnvtt2

This package has 0 new bugs and 0 open questions.

Package information

Maintainer:
Lennart Weller
Urgency:*
Medium Urgency
Architectures:*
amd64 arm64 armel armhf i386 kfreebsd-amd64 kfreebsd-i386 powerpc ppc64
Latest upload:
2.0.8-1+dfsg-8.1build1

*actual publishing details may vary in this distribution, these are just the package defaults.

Upstream connections

Nvidia Texture Toolstrunk

The NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression. DXT compression is based on Simon Brown's squish library. The library also contains an alternative GPU-accelerated compressor that uses CUDA and is one order of magnitude faster.

Bug supervisor: no
Bug tracker: no
Branch: no

There are no registered releases for the Nvidia Texture Tools ⇒ trunk.

The Eoan Ermine (active development)
2.0.8-1+dfsg-8.1build1 release (universe) 2019-04-18
The Disco Dingo (current stable release)
2.0.8-1+dfsg-8.1build1 release (universe) 2018-10-30
The Cosmic Cuttlefish (supported)
2.0.8-1+dfsg-8.1build1 release (universe) 2018-07-06
The Bionic Beaver (supported)
2.0.8-1+dfsg-8.1 release (universe) 2017-10-24
The Xenial Xerus (supported)
2.0.8-1+dfsg-8 release (universe) 2015-12-09
The Trusty Tahr (supported)
2.0.8-1+dfsg-4 release (universe) 2013-10-18
The Precise Pangolin (supported)
2.0.8-1+dfsg-2 release (universe) 2012-04-07