widelands build21-rc1

Milestone information

Project:
widelands
Series:
build21
Version:
build21-rc1
Expected:
 
Active:
Yes. Drivers can target bugs and blueprints to this milestone.  

Activities

Assigned to you:
No blueprints or bugs assigned to you.
Assignees:
5 Benedikt Straub, 21 GunChleoc, 1 Nasenbaer, 1 R M, 1 TiborB, 4 hessenfarmer, 1 kaputtnik
Blueprints:
2 Not started, 1 Started, 1 Good progress
Bugs:
56 New, 2 Incomplete, 65 Confirmed, 7 Triaged, 27 In Progress, 1 Fix Committed

4 blueprints and 158 bugs targeted

Blueprint Priority Assignee Delivery
Fresh Meat Fresh Meat 2 Low   1 Not started
Refactoring of Options Refactoring of Options 2 Low   7 Good progress
Garrison on Headquarters Garrison on Headquarters 1 Undefined   5 Started
Statistics saved on metaserver Statistics saved on metaserver 1 Undefined   1 Not started
Bug report Importance Assignee Status
1611320 #1611320 ships de-routed after port destruction (enemy) 3 High   0 New
1766552 #1766552 Windows 10 zoom feature makes rendering fuzzy 3 High   0 New
1642882 #1642882 Port should clear enough land to build 4 Medium   0 New
1643279 #1643279 buildings in port area not razed when port is razed 4 Medium   0 New
1647207 #1647207 No sound at chat arrival when chat window is closed 4 Medium   0 New
1741469 #1741469 Randomly distribute wares in warehouses if stock is 0 4 Medium   0 New
1765267 #1765267 Implement mipmaps for road overlays 4 Medium   0 New
1774596 #1774596 Allow leaving game per keyboard shortcuts 4 Medium   0 New
1800080 #1800080 Differentiate worker location for input and working workers in productionsites 4 Medium   0 New
1817550 #1817550 Add statistics hook for Territorial functions 4 Medium hessenfarmer  0 New
1630904 #1630904 Finnish Lakes not apt for Empire 5 Low   0 New
1656669 #1656669 Soldiers in stopped trainings site get exchanged 5 Low   0 New
1699776 #1699776 Switch buildings to idle/unoccupied animation when a worker is kicked out 5 Low   0 New
1710138 #1710138 Scrolling Boxes won't scroll 5 Low   0 New
1798564 #1798564 String errors in frisian helptexts 5 Low   0 New
1493221 #1493221 Recycling of old items in the training areas 6 Wishlist R M  0 New
1610112 #1610112 Add Mutihtreading 6 Wishlist   0 New
1610659 #1610659 Implement keyboard navigation with the Tab key for more UI elements 6 Wishlist   0 New
1619981 #1619981 Wish: don't let workers occupy a stopped building when there are still unoccupied working ones 6 Wishlist   0 New
1647208 #1647208 Chat window should only handle keys when the input field has focus 6 Wishlist   0 New
1667925 #1667925 Add "Trains at" to worker help 6 Wishlist   0 New
1678985 #1678985 Add tooltip for soldier attributes to SolderControl 6 Wishlist   0 New
1778001 #1778001 Use "~/Library ApplicationSupport/..." on OSX instead of .widelands 6 Wishlist   0 New
1785758 #1785758 Skip autosave on user inactivity to avoid overwriting savegames 6 Wishlist   0 New
1786010 #1786010 Define enhancement costs in the base building 6 Wishlist   0 New
1790095 #1790095 Calculate Production/Consumption stats over choosable time span 6 Wishlist   0 New
1798559 #1798559 Indicate coming/missing soldiers in soldier displays 6 Wishlist   0 New
1801723 #1801723 Hide players in General Statistics 6 Wishlist   0 New
1385831 #1385831 Add static analysis tool for Lua code 1 Undecided   0 New
1630175 #1630175 screen with starting conditions is jerky 1 Undecided   0 New
1643563 #1643563 Toolbar redesign 1 Undecided   0 New
1650285 #1650285 Crossing the Horizon needs more starting iron 1 Undecided   0 New
1730202 #1730202 Statistics Button inherits tooltip from hosts locale 1 Undecided GunChleoc  0 New
1733225 #1733225 Previous / next location not working 1 Undecided   0 New
1740674 #1740674 Prevent scrolling of map during autosave 1 Undecided   0 New
1745359 #1745359 Lua Documentation issues regarding messages 1 Undecided   0 New
1751715 #1751715 Validate savegames directly after saving them 1 Undecided   0 New
1764318 #1764318 Add new Barbarian Lore strings 1 Undecided   0 New
1764942 #1764942 Show Buildhelp should be a display flag 1 Undecided   0 New
1765335 #1765335 Soldiers disambiguation 1 Undecided   0 New
1767976 #1767976 Too high ware preciousness can hurt AI 1 Undecided   0 New
1770788 #1770788 water resource explanation is bit misleading 1 Undecided   0 New
1771058 #1771058 Add sees_field/seen_field functions directly to player 1 Undecided   0 New
1781755 #1781755 Game crash with exception when trying to launch 1 Undecided   0 New
1791929 #1791929 Convert map/savegame files to lua 1 Undecided   0 New
1794962 #1794962 AI behaves abnormally when lumberjack´s house disabled 1 Undecided   0 New
1796071 #1796071 "Unexpected error during the game" in campaign select screen 1 Undecided   0 New
1802019 #1802019 Keypresses affect the game window from the save menu 1 Undecided   0 New
1804221 #1804221 Player.place_building places upgrading site for enhancable buildings 1 Undecided   0 New
1807156 #1807156 AddressSanitizer: heap-use-after-free 1 Undecided   0 New
1808218 #1808218 soldiers not attacking 1 Undecided   0 New
1808695 #1808695 Inconsistent mouse behavior in action window 'build building' 1 Undecided   0 New
1809960 #1809960 atlanteans road missmatch 1 Undecided   0 New
1817764 #1817764 Lost and defeated militarysites don't match up 1 Undecided   0 New
1818402 #1818402 Move territorial calculations to the init screen 1 Undecided   0 New
1821167 #1821167 Construction sites don'd get ware allocated for at least 2 hours; a ware is not transported away from a flag for at least 2 hours. 1 Undecided   0 New
1717363 #1717363 claiming port space without making port 3 High   1 Incomplete
990655 #990655 Ships can be at the same spot 5 Low   1 Incomplete
1004684 #1004684 Remove widelands-bundled minizip sources for Debian 3 High   6 Confirmed
1395238 #1395238 soldiers getting stuck 3 High   6 Confirmed
1816377 #1816377 Create "maps" directory when Widelands starts 3 High   6 Confirmed
536583 #536583 Add "Military site" functionality to Headquarters 4 Medium   6 Confirmed
750400 #750400 Statistics window need help functionality 4 Medium   6 Confirmed
1311684 #1311684 Cannot chat in Japanese 4 Medium   6 Confirmed
1392470 #1392470 Save game very slow in debug mode and crashes in release version due to blocked bobs 4 Medium   6 Confirmed
1502559 #1502559 Implement "Suggested teams" tab in editor map options 4 Medium   6 Confirmed
1544913 #1544913 New map has always author of last saved map 4 Medium   6 Confirmed
1772076 #1772076 Minimized chat window still handles some keys 4 Medium   6 Confirmed
1786117 #1786117 Ships are not build in close proximity to the shipyard 4 Medium   6 Confirmed
1789899 #1789899 Richtext should have linebreaks after - 4 Medium   6 Confirmed
1790542 #1790542 Buildings' tooltips not updated 4 Medium   6 Confirmed
1791443 #1791443 Fullscreen mode always uses primary monitor 4 Medium   6 Confirmed
1794960 #1794960 AI dismantles militarysites at the border 4 Medium   6 Confirmed
1816018 #1816018 Multiplayer savegame construction wares don't arrive 4 Medium   6 Confirmed
1817414 #1817414 games with big amount Fields in scripting data (Territorial, Woodgnome) take very long to be saved 4 Medium   6 Confirmed
969873 #969873 No way to remove default resources in the editor. 5 Low   6 Confirmed
1152674 #1152674 Remove wares from a building before dismantling or upgrading 5 Low   6 Confirmed
1412948 #1412948 "Win Condition" vs. "Type of game" 5 Low   6 Confirmed
1627326 #1627326 "out of trees" message doesn't disappear 5 Low   6 Confirmed
1637790 #1637790 Geologists do not respect other geologists excavation sites 5 Low   6 Confirmed
1638830 #1638830 Roads overlay buildings at top left edge 5 Low   6 Confirmed
1643284 #1643284 Needs test: ships of a fleet can have the same name 5 Low   6 Confirmed
1740397 #1740397 Do not preload tabs in About screen 5 Low   6 Confirmed
1765969 #1765969 Incorrect text in login dialog for online gaming 5 Low   6 Confirmed
1784180 #1784180 Carriers searching for warehouse may stop on flags 5 Low   6 Confirmed
1792624 #1792624 Consistent naming of counting functions 5 Low   6 Confirmed
1794247 #1794247 encyclopedia workerhelp string cleanup needed 5 Low hessenfarmer  6 Confirmed
1796874 #1796874 string error in fri01 5 Low   6 Confirmed
1818857 #1818857 Remember tab when starting/stopping a production site 5 Low   6 Confirmed
732139 #732139 Trading 6 Wishlist   6 Confirmed
1406299 #1406299 Explain the objectives menu in the tutorial 6 Wishlist   6 Confirmed
1518704 #1518704 Reorder worker icons in warehouse window 6 Wishlist   6 Confirmed
1611329 #1611329 no information available for ship-in-build (Shipyard) 6 Wishlist   6 Confirmed
1630174 #1630174 economy settings only reachable through flag menu 6 Wishlist   6 Confirmed
1645837 #1645837 Number of conquered artifacts should be shown in statistics 6 Wishlist hessenfarmer  6 Confirmed
1668729 #1668729 Add a "balanced" tag to mapselect 6 Wishlist   6 Confirmed
1703570 #1703570 Add a toolbar button for game speed 6 Wishlist   6 Confirmed
1732105 #1732105 Allow terrain tilesets with up to 256px 6 Wishlist   6 Confirmed
1732109 #1732109 Allow scaling of building overlay images 6 Wishlist   6 Confirmed
1740012 #1740012 song loop in map editor 6 Wishlist   6 Confirmed
1740018 #1740018 Wasteland trees growing on "normal" terrain and vice versa 6 Wishlist   6 Confirmed
1743747 #1743747 Pop up a special message window when player loses 6 Wishlist   6 Confirmed
1789575 #1789575 Continue button in main menu 6 Wishlist   6 Confirmed
1793946 #1793946 Multiple-options campaign message boxes 6 Wishlist   6 Confirmed
1794061 #1794061 Disable objectives button if there are no open objectives 6 Wishlist   6 Confirmed
1796042 #1796042 Ability to start network game from cli 6 Wishlist   6 Confirmed
1815412 #1815412 Allow immovables on water 6 Wishlist   6 Confirmed
1480927 #1480927 Building description hidden by other buildings 1 Undecided   6 Confirmed
1535115 #1535115 ai roads getting jammed a lot 1 Undecided   6 Confirmed
1628795 #1628795 Editor: Position of Information windows 1 Undecided   6 Confirmed
1632855 #1632855 Administrative error in copyright year range 1 Undecided   6 Confirmed
1638260 #1638260 AI (Empire) Deadlock with Fortified Village 1 Undecided   6 Confirmed
1649706 #1649706 setting water on the coast appears to remove fish 1 Undecided   6 Confirmed
1665083 #1665083 Attack messages are sometimes not triggered 1 Undecided   6 Confirmed
1685527 #1685527 Widelands closes immediately on startup in Windows 10 1 Undecided   6 Confirmed
1734304 #1734304 Cleanup testsuite with ASAN 1 Undecided GunChleoc  6 Confirmed
1749653 #1749653 Performance problem with savegame 1 Undecided   6 Confirmed
1765973 #1765973 Removing plaintext password from config file? 1 Undecided   6 Confirmed
1772561 #1772561 Wrong tabbing order in Editor Map Options 1 Undecided   6 Confirmed
1794250 #1794250 ngettext issues in some languages 1 Undecided   6 Confirmed
1797702 #1797702 Player names in chat commands can't contain whitespace 1 Undecided   6 Confirmed
1805042 #1805042 segfault when trying to preload invalid file 1 Undecided   6 Confirmed
1816626 #1816626 Enable log output for lua on windows systems 1 Undecided   6 Confirmed
1683185 #1683185 Minimap can become too big at 2x Zoom 3 High   7 Triaged
1311698 #1311698 Non-spacing sentences could not be break automatically 4 Medium GunChleoc  7 Triaged
1651591 #1651591 Atlanteans mission 1 needs a lot of memory 4 Medium   7 Triaged
1792079 #1792079 Use std::shared_ptr for UI::Panel children 4 Medium   7 Triaged
1792521 #1792521 Fix logging of error messages on Windows 4 Medium   7 Triaged
1618564 #1618564 Scrolling map at edges works incorrectly 5 Low   7 Triaged
1307356 #1307356 Implement RTL support 1 Undecided GunChleoc  7 Triaged
1377660 #1377660 Fullscreen Menu overhaul 4 Medium GunChleoc  8 In Progress
1398733 #1398733 Fullscreen Menus cannot relayout themselves 4 Medium GunChleoc  8 In Progress
1598588 #1598588 Child Windows doesn't change position when toggling to window mode 4 Medium GunChleoc  8 In Progress
839386 #839386 Problem with Z-Layering of graphics 5 Low GunChleoc  8 In Progress
968984 #968984 Improve soldiers' health bar graphics 5 Low GunChleoc  8 In Progress
1234725 #1234725 Port space discovery problem 5 Low GunChleoc  8 In Progress
1377642 #1377642 Code cleanup: replace iterator loops with range-based for-loops 5 Low GunChleoc  8 In Progress
1634750 #1634750 Convert campaigns.conf and tutorials.conf to Lua 5 Low GunChleoc  8 In Progress
1660544 #1660544 Add separate sound level for messages 5 Low GunChleoc  8 In Progress
1772560 #1772560 Word wrapping in Multilineeditbox is slow 5 Low GunChleoc  8 In Progress
1772845 #1772845 Better detection of hunters, fishers etc. for the AI 5 Low TiborB  8 In Progress
734193 #734193 introduce footbridges over water and swamp 6 Wishlist Benedikt Straub  8 In Progress
794407 #794407 Improve soldiers status display 6 Wishlist GunChleoc  8 In Progress
951554 #951554 Shallow water 6 Wishlist kaputtnik  8 In Progress
1505345 #1505345 Need for a new "is" value for shallow water 6 Wishlist GunChleoc  8 In Progress
1529261 #1529261 Create an overlay which shows a grid 6 Wishlist Benedikt Straub  8 In Progress
1584203 #1584203 rowboat/ferry 6 Wishlist Benedikt Straub  8 In Progress
1590153 #1590153 Add "play_sound" to critter programs 6 Wishlist GunChleoc  8 In Progress
1789837 #1789837 Make splash screen optional 6 Wishlist Nasenbaer  8 In Progress
1794959 #1794959 Implement independent stance from every tribe to every other tribe 6 Wishlist Benedikt Straub  8 In Progress
1801722 #1801722 Send playercommands through Lua 6 Wishlist Benedikt Straub  8 In Progress
1638356 #1638356 Implement support for Spritemaps 1 Undecided GunChleoc  8 In Progress
1765746 #1765746 frisians need balancing 1 Undecided hessenfarmer  8 In Progress
1786430 #1786430 Save all subdirectories in scripting packet 1 Undecided GunChleoc  8 In Progress
1800591 #1800591 Load only the tribes that are being played 1 Undecided GunChleoc  8 In Progress
1815277 #1815277 Memory leak in persistence.cc while loading game 1 Undecided GunChleoc  8 In Progress
1818013 #1818013 New Widelands text logo 1 Undecided   8 In Progress
1808481 #1808481 Boost 1.69 breaks compiling 1 Undecided   9 Fix Committed
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