Ares 0.d

Milestone information

Project:
Ares
Series:
0.d
Version:
0.d
Expected:
2017-05-31  
Active:
Yes. Drivers can target bugs and blueprints to this milestone.  

Activities

Assigned to you:
No blueprints or bugs assigned to you.
Assignees:
37 AlexB
Blueprints:
1 Unknown, 19 Beta Available, 3 Informational
Bugs:
4 Invalid, 1 In Progress, 11 Fix Committed

23 blueprints and 16 bugs targeted

Blueprint Priority Assignee Delivery
Break Previous Cursor Definitions Break Previous Cursor Definitions 4 High AlexB  8 Beta Available
Breaking changes to ArmorTypes Breaking changes to ArmorTypes 4 High AlexB  8 Beta Available
Modification to custom mouse pointers logic. Modification to custom mouse pointers logic. 2 Low AlexB  0 Unknown
A way to combine Abduction weapons with Temporal warheads A way to combine Abduction weapons with Temporal warheads 2 Low AlexB  8 Beta Available
Ability to attach an "Deathbomb" to an enemy and remotely activate it. Ability to attach an "Deathbomb" to an enemy and remotely activate it. 2 Low AlexB  8 Beta Available
Ability to set an ivan bomb explode on sell Ability to set an ivan bomb explode on sell 2 Low AlexB  8 Beta Available
Additional Unit Cursors Additional Unit Cursors 2 Low AlexB  8 Beta Available
Allow modders to choose how many of a certain building each type of AI can build Easy medium hard Allow modders to choose how many of a certain building each type of AI can build Easy medium hard 2 Low AlexB  8 Beta Available
AmbientDamage=0 Railguns AmbientDamage=0 Railguns 2 Low AlexB  8 Beta Available
Buildup and Sell Time per Building Buildup and Sell Time per Building 2 Low AlexB  8 Beta Available
Custom Cursors on normal Weapons Custom Cursors on normal Weapons 2 Low AlexB  8 Beta Available
Customizable Fall Rates Customizable Fall Rates 2 Low AlexB  8 Beta Available
Dig Animation and Sound Dig Animation and Sound 2 Low AlexB  8 Beta Available
Optionally Consider Health for Temporal Weapons Optionally Consider Health for Temporal Weapons 2 Low AlexB  8 Beta Available
Pre-deployed MCVs in Multiplayer Games Pre-deployed MCVs in Multiplayer Games 2 Low AlexB  8 Beta Available
Repair mode tweak for buildings Repair mode tweak for buildings 2 Low AlexB  8 Beta Available
Separate TurretROT Separate TurretROT 2 Low AlexB  8 Beta Available
Starting Units Customization Starting Units Customization 2 Low AlexB  8 Beta Available
Turn Off the Iron Curtain Flash Turn Off the Iron Curtain Flash 2 Low AlexB  8 Beta Available
Unhardcore Organic and Mechanical warheads Unhardcore Organic and Mechanical warheads 2 Low AlexB  8 Beta Available
Tracking Bug for Custom Cursors Tracking Bug for Custom Cursors Informational 2 Low   12 Informational
deuelopment for ai. deuelopment for ai. Informational 2 Low AlexB  12 Informational
request for AI make AI build a specific building and (how many) of that building example [AMRADR] AIforceBuildThis=yes,no ;force ai to build this building AIBuildThisNum=0,1,100 ;ect. how many buildings of this type of building i will build? request for AI make AI build a specific building and (how many) of that building example [AMRADR]... Informational 1 Undefined AlexB  12 Informational
Bug report Importance Assignee Status
894893 #894893 Modification to custom mouse pointers logic. 6 Wishlist AlexB  3 Invalid
894895 #894895 Additional Unit Cursors 6 Wishlist AlexB  3 Invalid
895251 #895251 Custom Cursors on normal Weapons 6 Wishlist   3 Invalid
895330 #895330 Buildup tweaks 6 Wishlist AlexB  3 Invalid
1655347 #1655347 ToolTipColor broken 3 High AlexB  8 In Progress
913570 #913570 Iterated entries messes up the internal array list 4 Medium AlexB  9 Fix Committed
1261064 #1261064 3 actions using mouse.sha frame #384 4 Medium AlexB  9 Fix Committed
1691923 #1691923 VehicleThieves and Drivers, and units under Iron Curtain 4 Medium AlexB  9 Fix Committed
1691954 #1691954 Units failing to find the nearest dock 4 Medium AlexB  9 Fix Committed
1691958 #1691958 Agent-Saboteur would spy on Spyable=no buildings 4 Medium AlexB  9 Fix Committed
1619631 #1619631 if KillDriver=yes ,AffectsAllies=no is invalid 5 Low AlexB  9 Fix Committed
1691959 #1691959 Subterranean units could accidentally leave the map 5 Low AlexB  9 Fix Committed
1692262 #1692262 Infantry in Occupiable Structures not Promoted Immediately 5 Low AlexB  9 Fix Committed
894909 #894909 Allow modders to choose how many of a certain building each type of AI can build Easy medium hard 6 Wishlist AlexB  9 Fix Committed
895598 #895598 Unhardcore Organic and Mechanical warheads 6 Wishlist AlexB  9 Fix Committed
1616741 #1616741 Vehicle CloningFacility can't set assembly stations? 1 Undecided AlexB  9 Fix Committed
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