widelands build20-rc1

Milestone information

Project:
widelands
Series:
build20
Version:
build20-rc1
Expected:
 
Active:
Yes. Drivers can target bugs and blueprints to this milestone.  

Activities

Assigned to you:
No blueprints or bugs assigned to you.
Assignees:
12 GunChleoc, 1 Janosch Peters, 3 Notabilis, 6 TiborB, 7 Tino, 9 hessenfarmer, 1 kaputtnik
Blueprints:
No blueprints are targeted to this milestone.
Bugs:
16 New, 1 Incomplete, 15 Confirmed, 6 Triaged, 14 In Progress, 235 Fix Committed, 2 Fix Released

0 blueprints and 289 bugs targeted

Bug report Importance Assignee Status
1721126 #1721126 crashes/desyncs in multiplayer 2 Critical TiborB  0 New
1678987 #1678987 Long game crashes on Windows 3 High   0 New
1766552 #1766552 Windows 10 zoom feature makes rendering fuzzy 3 High   0 New
1629013 #1629013 Remove unused supplementary win32 files 5 Low Tino  0 New
1736901 #1736901 Remove market from release branch if trading unfinished 5 Low   0 New
1654353 #1654353 crash in autosave 1 Undecided   0 New
1670120 #1670120 Crash in EditorGameBase::get_gametime() from CmdQueue::enqueue 1 Undecided   0 New
1721884 #1721884 autosave crashed - while saving immovable program name 1 Undecided   0 New
1723501 #1723501 Crash from cmd_queue.cc 1 Undecided   0 New
1740503 #1740503 AI on bzr 8544 (and later) did not expand territory 1 Undecided   0 New
1746270 #1746270 Unable to rename rolling autosave 1 Undecided Tino  0 New
1762260 #1762260 number of economies on save != number of economies on load 1 Undecided   0 New
1764606 #1764606 Frisian building models are too dark 1 Undecided   0 New
1766957 #1766957 Sinking ship is shortly displayed completely 1 Undecided   0 New
1769426 #1769426 Some windows machines complain about missing libreadline7.dll 1 Undecided Tino  0 New
1774591 #1774591 Center game/editor tips 1 Undecided   0 New
1500531 #1500531 Build 7535 win64, random corrupted audio (loud garbled noise) when ox breeder is working for barbarian tribe. 4 Medium   1 Incomplete
1536377 #1536377 Appveyor builds: The texture atlas must use at least 2048 as size (1024 was given) 3 High Tino  6 Confirmed
1654897 #1654897 corrupted saved game: "string ended unexpectedly" 3 High   6 Confirmed
1751440 #1751440 Desync in Smugglers scenario 3 High   6 Confirmed
1753230 #1753230 Game crashes in Atlantis tutorial mission 3 High   6 Confirmed
858292 #858292 building will burn down after upgrading and moving soldiers inside 4 Medium   6 Confirmed
1639569 #1639569 Windows Uninstaller deinstalls wrong version 4 Medium Tino  6 Confirmed
1629691 #1629691 Suggestion for "No AI": do nothing more thoroughly 5 Low   6 Confirmed
1638830 #1638830 Roads overlay buildings at top left edge 5 Low   6 Confirmed
1639253 #1639253 Atlantean smoker animation only visible halfway through 5 Low   6 Confirmed
1630110 #1630110 Widelands crashes on startup 1 Undecided   6 Confirmed
1637916 #1637916 Cannot Build Roads/Set Flags to end a Road in RC 1 Undecided GunChleoc  6 Confirmed
1638260 #1638260 AI (Empire) Deadlock with Fortified Village 1 Undecided   6 Confirmed
1649706 #1649706 setting water on the coast appears to remove fish 1 Undecided   6 Confirmed
1772168 #1772168 Some 'Error: Unused key "1"/"2" in Lua table. 1 Undecided   6 Confirmed
1777845 #1777845 Instabilities when using IPv6 with relay server 1 Undecided Notabilis  6 Confirmed
1691000 #1691000 Ship: Explore island is disabled if port space found 4 Medium   7 Triaged
1703833 #1703833 Print console message on illegal --datadir 4 Medium   7 Triaged
1398536 #1398536 Logging on windows 5 Low Tino  7 Triaged
1619402 #1619402 Port's work area lights up on expedition event 5 Low   7 Triaged
1638280 #1638280 Adding wrong ware per script crashes game 5 Low   7 Triaged
1640980 #1640980 Windows installer doesn't request elevation 5 Low Tino  7 Triaged
1696702 #1696702 Zoom reset can end up with fuzzy building plot icons 3 High GunChleoc  8 In Progress
1732765 #1732765 Configure economy window disappears if only headquarter is available 3 High GunChleoc  8 In Progress
1736086 #1736086 Editor: Saving a map with no player set shows up as having one player 3 High GunChleoc  8 In Progress
1759857 #1759857 "Lua Coroutine Failed" as Inbox Message 3 High GunChleoc  8 In Progress
1767187 #1767187 felling ax preciousness 254 3 High GunChleoc  8 In Progress
1770901 #1770901 monastery AI random misbehavior 3 High hessenfarmer  8 In Progress
1714681 #1714681 Player has access to other player's tribe & team during game setup 4 Medium GunChleoc  8 In Progress
1631738 #1631738 Memory leak in economy/economy.cc split 5 Low GunChleoc  8 In Progress
1691339 #1691339 Inform map editors not to use more than 8 players 5 Low GunChleoc  8 In Progress
1746481 #1746481 AI reports basic economy built to soon. 5 Low TiborB  8 In Progress
1406298 #1406298 Load game screen lists campvis file 1 Undecided GunChleoc  8 In Progress
1749653 #1749653 Performance problem with savegame 1 Undecided GunChleoc  8 In Progress
1765746 #1765746 frisians need balancing 1 Undecided hessenfarmer  8 In Progress
1769344 #1769344 high processor load single player launch game screen 1 Undecided GunChleoc  8 In Progress
1619970 #1619970 Segfault on help for foreign militarysite 2 Critical   9 Fix Committed
1636966 #1636966 Segfault in battle 2 Critical   9 Fix Committed
1645842 #1645842 Segfault in launch_mpg.cc while trying to join an internet game 2 Critical   9 Fix Committed
1648178 #1648178 Fatal Exception: Bad Cast 2 Critical   9 Fix Committed
1678598 #1678598 END OF EXPEDITION due to time-out schip.cc assertion failed 2 Critical   9 Fix Committed
1690519 #1690519 Random-seeming crashes in trunk 2 Critical   9 Fix Committed
1695701 #1695701 Crash when a militarysite window is open while the enemy conquers it 2 Critical   9 Fix Committed
1696062 #1696062 Crash in save game dialog 2 Critical   9 Fix Committed
1714806 #1714806 Closing watch window blocks mouse pointer 2 Critical   9 Fix Committed
1714808 #1714808 Zooming is difficult in editor 2 Critical   9 Fix Committed
1734126 #1734126 Deallocated Meory usage from GameMainMenuSaveGame::entry_selected 2 Critical   9 Fix Committed
1734534 #1734534 Opening a network game in local lan crashes throug ASAN 2 Critical   9 Fix Committed
1734659 #1734659 Switch off ASAN in ubuntu packaging 2 Critical   9 Fix Committed
1734748 #1734748 Saving a game a second time causes a crash 2 Critical   9 Fix Committed
1735294 #1735294 Replay: Crash when buildings window get changed 2 Critical   9 Fix Committed
1735967 #1735967 use-after-free in ProductionSiteWindow::update_worker_table 2 Critical   9 Fix Committed
1735980 #1735980 use-after-free in editor 2 Critical   9 Fix Committed
1738054 #1738054 Random soldier battle animations don´t work 2 Critical   9 Fix Committed
1738553 #1738553 stack-buffer-overflow in zip filesystem 2 Critical   9 Fix Committed
1746035 #1746035 Open Tribal encyclopedia causes a crash 2 Critical   9 Fix Committed
1771395 #1771395 script was not found 2 Critical   9 Fix Committed
1092567 #1092567 Implement IPv6 solution for internet gaming 3 High   9 Fix Committed
1459529 #1459529 Fullscreen toggle with the f button doesn't work properly 3 High   9 Fix Committed
1627537 #1627537 Editor: Release mouse button does not work when placing things and mouse gets under a window 3 High   9 Fix Committed
1638217 #1638217 Spectator View is missing the Reset Zoom Button 3 High   9 Fix Committed
1638890 #1638890 Segfault right after colony harbour is constructed 3 High   9 Fix Committed
1643209 #1643209 No-cost workers are not removed correctly 3 High   9 Fix Committed
1644553 #1644553 Crash when buildhelp icon is clicked twice 3 High   9 Fix Committed
1647033 #1647033 Editor: packet 'Immovable' incompatibility in B19 3 High   9 Fix Committed
1648785 #1648785 game crashed: TextureCache::drop() assertion failed 3 High   9 Fix Committed
1653254 #1653254 Action window of Road stays open under some circumstance 3 High   9 Fix Committed
1653460 #1653460 UI::Panel::get_inner_h() const: Assertion `tborder_ + bborder_ <= h_' failed. 3 High   9 Fix Committed
1654989 #1654989 Editor terrain menu: washy images 3 High   9 Fix Committed
1655168 #1655168 statistic window: switch ealier to hours instead of minutes 3 High   9 Fix Committed
1658317 #1658317 Regression test suite is broken in trunk 3 High   9 Fix Committed
1658593 #1658593 Click on minimap zooming on the Nile can crash the game 3 High   9 Fix Committed
1658616 #1658616 InputQueue prevents old savegames from being loaded 3 High   9 Fix Committed
1662479 #1662479 Crash with set_wares in warfare tutorial 3 High   9 Fix Committed
1664052 #1664052 Memory corruption in the gui 3 High   9 Fix Committed
1668200 #1668200 Segfault on exit with GCC 6.3.0 Release Builds 3 High   9 Fix Committed
1674243 #1674243 road_program: Assertion `start.owner != nullptr || end.owner != nullptr' failed. 3 High   9 Fix Committed
1685511 #1685511 cannot switch tribe for 2nd multiplayer setup in bzr8339 3 High   9 Fix Committed
1685645 #1685645 Workertable in buildings is broken 3 High   9 Fix Committed
1687043 #1687043 Memory leak in Multilineeditbox 3 High   9 Fix Committed
1691335 #1691335 Multiplayer clients crashes if no map has been selected 3 High   9 Fix Committed
1691336 #1691336 Building window suddenly appears after construction has finished 3 High   9 Fix Committed
1696063 #1696063 Bugs in Save Map window 3 High   9 Fix Committed
1696064 #1696064 Resources disappear in editor 3 High   9 Fix Committed
1711394 #1711394 Terrain tool no longer displays the selection on the triangles, but on the nodes 3 High   9 Fix Committed
1711816 #1711816 Black terrains on fullscreen switch 3 High   9 Fix Committed
1713255 #1713255 Drag-and-drop no longer works in the editor 3 High   9 Fix Committed
1716144 #1716144 impossible to restore disabled player slots from save file 3 High   9 Fix Committed
1717696 #1717696 Mouse click-selector can't reach bottom and right side when switching to fullscreen 3 High   9 Fix Committed
1721121 #1721121 Wares invisible when carried by workers (<>carriers). 3 High   9 Fix Committed
1727021 #1727021 Mac OS Travis fails on master 3 High   9 Fix Committed
1733212 #1733212 Game information update fails with multiple items 3 High   9 Fix Committed
1733280 #1733280 Add filenames to list of replays 3 High   9 Fix Committed
1733812 #1733812 Deallocated Memory on teardown of Military site 3 High   9 Fix Committed
1733862 #1733862 StatisticWaresDisplay hits shark infested water 3 High   9 Fix Committed
1734199 #1734199 AI Data needs to write remaining buildings as strings 3 High   9 Fix Committed
1734206 #1734206 filename not accesible in save window after abort 3 High   9 Fix Committed
1735090 #1735090 Replays crash when a training site construction window is open 3 High   9 Fix Committed
1738641 #1738641 Resources can be replaced only once in editor 3 High   9 Fix Committed
1743086 #1743086 ASAN memcopy overlap on Ubuntu Budgie from libSDL 2.0.6+dfsg1 3 High   9 Fix Committed
1744367 #1744367 network play does not open a socket with bzr8557[trunk] 3 High Notabilis  9 Fix Committed
1744583 #1744583 Building help looks weird 3 High   9 Fix Committed
1749146 #1749146 MultilineEditboxes: Entering text not possible 3 High   9 Fix Committed
1750561 #1750561 Assert failure in Seafaring ai with attempt_escape 3 High   9 Fix Committed
1758714 #1758714 Frisians have no "village" starting condition 3 High   9 Fix Committed
1760581 #1760581 bidi.h: 'UnicodeString' does not name a type 3 High   9 Fix Committed
1764154 #1764154 Frisian scenario 2 fails on peace option 3 High   9 Fix Committed
1767130 #1767130 Font of geologist messages not correctly handled 3 High   9 Fix Committed
1771029 #1771029 latest trunk does not contain german translation of mission empire 4 3 High   9 Fix Committed
1191295 #1191295 Seafaring: builder not listed in expedition list in port 4 Medium   9 Fix Committed
1203436 #1203436 Widelands relies on POSIX functions to be defined 4 Medium   9 Fix Committed
1407396 #1407396 MP Game Setup - UI errors 4 Medium   9 Fix Committed
1545647 #1545647 Upgraded workers not requested properly in productionsites 4 Medium   9 Fix Committed
1566167 #1566167 Ware statistic: Clicking the first time on an icon the graph flickers 4 Medium   9 Fix Committed
1611323 #1611323 ships can be built in non-floating spaces (shipyard) 4 Medium   9 Fix Committed
1623375 #1623375 Map viewpoint and location markers not read in multiplayer mode 4 Medium   9 Fix Committed
1624001 #1624001 Economy tutorial - Ware Encyclopedia section needs updating 4 Medium hessenfarmer  9 Fix Committed
1636511 #1636511 Buildings being upgraded not showing up in Building Statistics box. 4 Medium   9 Fix Committed
1636976 #1636976 Watch window incorrectly drawn 4 Medium   9 Fix Committed
1637851 #1637851 Map "Pass Through the Mountains" should be marked as "1v1" and balanced 4 Medium   9 Fix Committed
1638394 #1638394 Crash on rendering roads 4 Medium Janosch Peters  9 Fix Committed
1639514 #1639514 Barbarian campaing, scenario 2: yellow brother bails out 4 Medium TiborB  9 Fix Committed
1653550 #1653550 Crash in DismantleSite::draw ...RenderTarget::blit 4 Medium   9 Fix Committed
1656192 #1656192 Economy tutorial assumes window is open 4 Medium   9 Fix Committed
1656671 #1656671 Wares are not always transported to construction site 4 Medium TiborB  9 Fix Committed
1657117 #1657117 differentiating fish breeder messages 4 Medium   9 Fix Committed
1662425 #1662425 To make lvl 10 updates always useful, increase barbarian soldier stats 4 Medium   9 Fix Committed
1663490 #1663490 Ships can have multiple windows 4 Medium   9 Fix Committed
1668052 #1668052 Shift doesn't trigger selected signal in tables 4 Medium   9 Fix Committed
1669230 #1669230 Map Last Bastion: enemy fortifications on the other side of water make game impassible in some situations 4 Medium   9 Fix Committed
1670065 #1670065 random tree growth can block building sites needed to progress in scenario 4 Medium   9 Fix Committed
1689087 #1689087 Implementing a relay server 4 Medium   9 Fix Committed
1689604 #1689604 dropdown tribe selection to small 4 Medium   9 Fix Committed
1695879 #1695879 gcc7: trunk fails to compile a release build 4 Medium   9 Fix Committed
1697192 #1697192 Cleanup after move to boost.net 4 Medium   9 Fix Committed
1705771 #1705771 Stack smashing detected 4 Medium TiborB  9 Fix Committed
1724073 #1724073 ai_help_structs: Assertion `all_stats.count(pl2) > 0' failed. 4 Medium   9 Fix Committed
1726269 #1726269 work area preview doesn´t cover unseen fields 4 Medium   9 Fix Committed
1727673 #1727673 Second builder on colonizing port constructionsite 4 Medium   9 Fix Committed
1727987 #1727987 Placeholder campaign map dummy.wmf fails to load 4 Medium kaputtnik  9 Fix Committed
1749586 #1749586 Fish breeder can't breed fish if the game is loaded after all fish is caught 4 Medium   9 Fix Committed
1759138 #1759138 ERROR: Unused key "headquarters" in LuaTable. Please report as a bug. 4 Medium   9 Fix Committed
669699 #669699 trainer is only a carrier 5 Low   9 Fix Committed
883808 #883808 Player's role not shown to other players if the player rejoined to the same role in multiplayer setup 5 Low   9 Fix Committed
886343 #886343 Replays time listed is easily confused as 'duration' instead of as 'start time." 5 Low   9 Fix Committed
963799 #963799 shortsighted shipwright (ship in pond) 5 Low   9 Fix Committed
978160 #978160 Add playercolor to building pictures in messages 5 Low   9 Fix Committed
980264 #980264 "grab input" not enforced on startup 5 Low   9 Fix Committed
1258667 #1258667 Compilation warnings with Clang (3.5) 5 Low   9 Fix Committed
1290045 #1290045 minimized construction window gets maximized when construction ends 5 Low   9 Fix Committed
1290049 #1290049 Russian 'R' is shown incorrectly in-game 5 Low   9 Fix Committed
1307199 #1307199 Player spots have randomly colored borders in multiplayer setup 5 Low   9 Fix Committed
1343138 #1343138 New soldiers are not made when needed most 5 Low   9 Fix Committed
1366580 #1366580 listitem needs paragraphdivider() before its first entry 5 Low   9 Fix Committed
1388228 #1388228 Tests for camel_case_for_classes codecheck fails 5 Low   9 Fix Committed
1395631 #1395631 Reimplement image_transformations with OpenGL programs 5 Low   9 Fix Committed
1574379 #1574379 Forester plants trees where probability to grow is nearly zero 5 Low   9 Fix Committed
1603741 #1603741 graphic/text/bidi.cc::make_ligatures assign values which are never used 5 Low   9 Fix Committed
1610507 #1610507 Add user info about disallowed characters in filenames 5 Low   9 Fix Committed
1619208 #1619208 Codecheck rule "missing_space_after_access_type_symbol" conflicts with clang-format 5 Low   9 Fix Committed
1623996 #1623996 Economy tutorial - sleep longer for the Stock 5 Low   9 Fix Committed
1624216 #1624216 Limit amount of units fleeing a destroyed warehouse / headquarters 5 Low   9 Fix Committed
1625502 #1625502 Add game and editor tips to in-game help 5 Low   9 Fix Committed
1634736 #1634736 Game speed won't resume after "continue playing" at victory 5 Low   9 Fix Committed
1635808 #1635808 Display of worker in training sites is not updated 5 Low   9 Fix Committed
1636586 #1636586 Inconsistent localization of player names in Editor player menu 5 Low   9 Fix Committed
1637386 #1637386 Militarysites warn about allies 5 Low   9 Fix Committed
1645844 #1645844 Display team 0 as -- in game results screen 5 Low   9 Fix Committed
1647274 #1647274 Atlantean Tower + Hightower hotspots are off 5 Low   9 Fix Committed
1648075 #1648075 flags of buildhelp overlay does not fit with roads 5 Low   9 Fix Committed
1656245 #1656245 Scrolling with mousewheel is slow in some places 5 Low   9 Fix Committed
1656619 #1656619 Problems with smooth Scrolling and screen resolution 5 Low   9 Fix Committed
1658533 #1658533 Issues with the new map-movement feature 5 Low   9 Fix Committed
1658668 #1658668 Menu Launch Game: Switching AI player on/off changes AI setting 5 Low   9 Fix Committed
1668243 #1668243 Add new game and editor tips 5 Low   9 Fix Committed
1672059 #1672059 Selection is not cleared when new message arrives 5 Low   9 Fix Committed
1686165 #1686165 State of buttons in statistics menu sometimes not shown correctly 5 Low   9 Fix Committed
1690901 #1690901 Multiplayer Game Setup: Strange sign 5 Low   9 Fix Committed
1697703 #1697703 Unused images are added to texture atlas 5 Low   9 Fix Committed
1698061 #1698061 BOOST ... disabled expansion of recursive macro 5 Low   9 Fix Committed
1699778 #1699778 Multilineeditbox: Advance cursor to the next line when enter is hit at the end of the string being edited 5 Low   9 Fix Committed
1704640 #1704640 Add osx build for Travis 5 Low   9 Fix Committed
1722213 #1722213 place_building_in_region returns nill 5 Low   9 Fix Committed
1722376 #1722376 AI builds Barbarian Weaving Mill on non-seafaring maps 5 Low   9 Fix Committed
1725724 #1725724 assert ai_data.remaining_buildings_size in bzr8464[trunk] 5 Low   9 Fix Committed
1742273 #1742273 wrong strings and errors in empire mission 4 5 Low hessenfarmer  9 Fix Committed
1742295 #1742295 wrong background image in empire 03 5 Low hessenfarmer  9 Fix Committed
1742534 #1742534 Objective Strings in empire Mission 3 not consistent with other Missions 5 Low hessenfarmer  9 Fix Committed
1748855 #1748855 Rephrase objective in Empire 2 5 Low hessenfarmer  9 Fix Committed
1749716 #1749716 aihints for military buildings 5 Low   9 Fix Committed
1766069 #1766069 Update travis.yml with clang 6.0 5 Low   9 Fix Committed
536461 #536461 Suggest a zooming function using the mouse wheel 6 Wishlist   9 Fix Committed
536489 #536489 Dropdown button 6 Wishlist   9 Fix Committed
778540 #778540 Editor: Make display of resources switchable 6 Wishlist   9 Fix Committed
863185 #863185 Show census information as long as fires burn 6 Wishlist   9 Fix Committed
1075562 #1075562 Implement a casern for soldier recruting 6 Wishlist   9 Fix Committed
1338204 #1338204 Add terrain affinity for tribe immovables 6 Wishlist   9 Fix Committed
1358880 #1358880 List of ships 6 Wishlist   9 Fix Committed
1460725 #1460725 Make story message boxes closeable with enter 6 Wishlist   9 Fix Committed
1502562 #1502562 Add visual feedback for map origin in editor 6 Wishlist   9 Fix Committed
1516785 #1516785 Redefine difficulty levels 6 Wishlist TiborB  9 Fix Committed
1615826 #1615826 Show full encylopedia for buildings under construction 6 Wishlist   9 Fix Committed
1618617 #1618617 Idle ships shows "Shipping" in statistic mode = "s"-key 6 Wishlist   9 Fix Committed
1660258 #1660258 Implement glossary checks and glossary generation 6 Wishlist   9 Fix Committed
1687542 #1687542 Add Empire Mission 3 6 Wishlist hessenfarmer  9 Fix Committed
1705950 #1705950 empire mission 4 6 Wishlist   9 Fix Committed
1718745 #1718745 Please expose "allows_seafaring" in Lua interface 6 Wishlist   9 Fix Committed
1728006 #1728006 AI crashes when a producer is also supporter 6 Wishlist   9 Fix Committed
1731523 #1731523 Suggestion - Change cursor when in road building mode 6 Wishlist   9 Fix Committed
1731652 #1731652 Worker program "plant": Allow "attrib:" for tribe immovables 6 Wishlist   9 Fix Committed
1733279 #1733279 Add in-game clock to release builds 6 Wishlist   9 Fix Committed
1735938 #1735938 Random song selection should exclude the previous song 6 Wishlist   9 Fix Committed
1751620 #1751620 Bring back floating images in font renderer 6 Wishlist   9 Fix Committed
1753248 #1753248 Rework Atlantean Crystal Mine 6 Wishlist   9 Fix Committed
1377066 #1377066 Editor: Set how many items are in a row 1 Undecided   9 Fix Committed
1422158 #1422158 A trainer should be created before soldiers 1 Undecided   9 Fix Committed
1426465 #1426465 Introduce delay between completion of an objective and the trigger of a dialog popup 1 Undecided   9 Fix Committed
1455763 #1455763 Compilation warnings with GCC5 1 Undecided   9 Fix Committed
1512076 #1512076 Post one_tribe cleanup 1 Undecided   9 Fix Committed
1512093 #1512093 Add tribes directory to developer scripting reference 1 Undecided   9 Fix Committed
1545440 #1545440 Still desync in bzr7824[lock_game_logic] 1 Undecided   9 Fix Committed
1556620 #1556620 Silkweavers Song 1 Undecided   9 Fix Committed
1610731 #1610731 Cleanup codecheck to be compatible with clang-format 1 Undecided   9 Fix Committed
1618557 #1618557 Swapped keyboard keys not always recognized 1 Undecided   9 Fix Committed
1627374 #1627374 Chat window is still focused when minimized 1 Undecided   9 Fix Committed
1636774 #1636774 Empty list of wares/workers/buildings in encylopedia after scrolling 1 Undecided   9 Fix Committed
1638409 #1638409 Pressing "center" button to fast in message window leads to crash 1 Undecided   9 Fix Committed
1639444 #1639444 Workers with wares inside ships can crash the game 1 Undecided   9 Fix Committed
1649958 #1649958 Work on Toggle-Editor-Views with discussion on shortcuts/hotkeys 1 Undecided   9 Fix Committed
1656664 #1656664 Scouts are a sore point of this game. 1 Undecided   9 Fix Committed
1658456 #1658456 Imperials: Soldier target quantity not changable 1 Undecided   9 Fix Committed
1658489 #1658489 Expedition tab in Port window messed up some times 1 Undecided   9 Fix Committed
1658535 #1658535 Wrong tip 1 Undecided   9 Fix Committed
1659133 #1659133 Working animation of barbarians shipyard is sharper and bigger 1 Undecided   9 Fix Committed
1661220 #1661220 Review campaigns in regard of needed barracks 1 Undecided   9 Fix Committed
1662080 #1662080 Let buildings window stay open when stop/start is clicked 1 Undecided   9 Fix Committed
1669971 #1669971 Linking libnote_sound.a fails on OSX / ports 1 Undecided   9 Fix Committed
1675179 #1675179 Implement lua functions needed for Empire scenario 3 1 Undecided   9 Fix Committed
1685331 #1685331 Barracks can't be built with old savegames 1 Undecided   9 Fix Committed
1687100 #1687100 Lua: reveal_fields after hide_fields(fields, hide_completely) does not respect seen fields 1 Undecided   9 Fix Committed
1688655 #1688655 lua func "place_building_in_region" not work for mines 1 Undecided   9 Fix Committed
1690649 #1690649 crash in NetClient::is_connected() 1 Undecided   9 Fix Committed
1697147 #1697147 Get rid of bold fonts in the UI 1 Undecided   9 Fix Committed
1697242 #1697242 trunk 8377 MacOSX 10.12 assertion failure on FullscreenMenuAbout() 1 Undecided   9 Fix Committed
1697262 #1697262 Tribe selection broken after resolution change 1 Undecided   9 Fix Committed
1704449 #1704449 Assertion waitcmd_ == IGPCMD_GAME_OPEN on WIN10 1 Undecided Notabilis  9 Fix Committed
1716166 #1716166 DefaultAI::calculate_strength assert fails 1 Undecided   9 Fix Committed
1729856 #1729856 AI enhances past its building limit 1 Undecided   9 Fix Committed
1730169 #1730169 Document AI Hints 1 Undecided   9 Fix Committed
1731052 #1731052 segfault on dismantle window in empire Mission4 1 Undecided   9 Fix Committed
1731756 #1731756 stock menu closes when statistics menu is closed 1 Undecided   9 Fix Committed
1734046 #1734046 Use of deallocated memory from statistics menu 1 Undecided   9 Fix Committed
1734088 #1734088 heap-use-after-free Fleet::active() 1 Undecided   9 Fix Committed
1734544 #1734544 Member variable DefaultAI::enemysites_check_delay_ used before initialization 1 Undecided   9 Fix Committed
1734729 #1734729 Editor: Crash when saving a map 1 Undecided   9 Fix Committed
1734843 #1734843 ASAN is always linked in when not using compile.sh 1 Undecided   9 Fix Committed
1736095 #1736095 Editor: Improve texts for resources tool 1 Undecided   9 Fix Committed
1738759 #1738759 New font renderer doesn't consume all whitespace at start of line 1 Undecided   9 Fix Committed
1738760 #1738760 New font renderer doesn't always consume newline nodes 1 Undecided   9 Fix Committed
1740141 #1740141 Artifact on map Crossing the Horizon can't be conquered 1 Undecided   9 Fix Committed
1741778 #1741778 Plot area of Statistics has memory leak 1 Undecided   9 Fix Committed
1741779 #1741779 Editor: Description is cut in map options multilineeditbox 1 Undecided   9 Fix Committed
1744548 #1744548 Campaigns: The dummy map "Not yet implemented" does not show up when barbarians campaign is completed 1 Undecided   9 Fix Committed
1746030 #1746030 Recent scout improvement has assert failures 1 Undecided   9 Fix Committed
1749567 #1749567 heap-use-after-free when sinking a ship 1 Undecided   9 Fix Committed
1750343 #1750343 Crash when ctrl-clicking ware priority buttons for barracks 1 Undecided   9 Fix Committed
1758554 #1758554 About for Devlopers dos not contain the frisians 1 Undecided   9 Fix Committed
1765403 #1765403 ERROR: Unused key "requires_helper" in LuaTable. Please report as a bug. 1 Undecided   9 Fix Committed
1766672 #1766672 Broken game state when loading multiplayer game with spectators 1 Undecided   9 Fix Committed
1767919 #1767919 training site messages not translated 1 Undecided   9 Fix Committed
1768859 #1768859 Remove # from translators' comments in Frisian texts 1 Undecided hessenfarmer  9 Fix Committed
1741714 #1741714 Travis build exceeds maximum time limit 3 High   10 Fix Released
1652923 #1652923 Misnamed Buildings (En_GB translation) 1 Undecided   10 Fix Released
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